
Joystick axes will also be possible to modify, but yet I have some problems to overcome, as Xplane don't want to read the changes off values, though my system can read the changes. I am able also to set conditions to send an array of button presses if several buttons, which may be spread over several devices, are off or on as user defined. So for an example I have configured my virtual joystick to send a button press when it goes from down to center, and another different button press when it goes from up to center, so the flaps in the aeroplane either goes up or down to the middle position when the switch is set to the center position. After downloading the tool, Open your download folder and double-click on setup. But with my virtual joystick, I can trigger button presses when the flap switch goes to the center position. Download the JoyStick Mapper setup file by clicking the download button above. For the Mac, the Overview Wireless controller support the game vibrate function, touch pad. This switch only triggers an event when it goes to the up or down state. Gamepad Mapper is a gamepad mapping application for macOS.

Photos are organized into libraries and projects, for every project you can create index map, which shows where every picture were taken. You can also add watermarks and create number badges which allows to easy marking your pictures.

A good example is the 3-way flaps switch on the Thrustmaster Warthog Throttle. Mapper is an easy-to-use geotagging app, which enables you to add maps to your photos. I.e you can define conditions from several joystick devices and send a button press from the virtual joystick if these conditions are met.

So far I am able load up a config from XML file where you define some conditions. I've been developing in the last days, and made it possible to create and customize a virtual joystick. I wonder if anyone is interested in using a virtual joystick in combination with your devices to get a better experience with X-Plane?
